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Photoshop to texturepacker
Photoshop to texturepacker












Or first put the material to be exported into different layers, And then use export layers to sprite sheet. The disadvantage is that it is not as good as the method 2 There are many customization options. This is very convenient when making frame animation. Method 1 The advantage is that in the exported material map, Each material is arranged at the same spacing, And can be directly in photoshop Frame animation mode. Click OK to export the material map in the order of frames psd file. stay Width and Height Set the width and height of the final generated material ,Sprite Source choose Document root layers Different layers will be exported as different frames, You can also choose Frame animation( stay ps When making frame animation directly in, you can use this to quickly export ), Or choose specific layer set Customize the layers to export.

#PHOTOSHOP TO TEXTUREPACKER GENERATOR#

Īnd then use Sprite Sheet Generator 0.6.0, Will open the panel below. In the script Load files onto the stack, Import independent materials directly into different layers.

photoshop to texturepacker

Put all frames first ( Or materials of different sizes ) Consolidate into one file, Different frames are different layers.

photoshop to texturepacker

Start-up photoshop, You can see the relevant plug-in options in the menu bar

photoshop to texturepacker

jsx file ) Copied to the photoshop The installation path : x disc :\ The installation directory \Presets\Scripts Plugin Downloadĭownload the plug-in and unzip it, Put all the documents ( Include. In order to reduce the workload of art workers, Found two custom photoshop Script, Record the usage here.

photoshop to texturepacker

however Photoshop It does not support the generation of raw material drawings, Other software, such as TexturePacker It's not free. Stay unity In development or other projects, You often want to animate every frame of the frame 、 Or in the same scene, The same one exists Sprite In the figure, Avoid the engine reading material repeatedly and reduce efficiency.












Photoshop to texturepacker